During the production of my animation I came across many difficulties that I thought I could avoid. One of these problems being that I had many difficulties with my camera. First off the camera wasn't very good, the battery kept on coming popping out therefore the camera would power off. This was a real disadvantage towards the production of my animation as I kept having to restart the camera and retake the shot. It even sometimes deleted some of the pictures so I had to re do them. This therefore wasted a lot of my time as I had to re do it and find a different camera. In the end I brought in a camera from home. This made it a lot easier to produce my animation and get all the pictures because the camera was reliable. Also because I had my own camera I could always make sure I could get a camera because some times the camera I used from college wasn't always available for use so then I would have to use a different camera which is annoying because half my pictures are on one camera and the rest on another. So in conclusion by me bringing in a camera from home it made it much easier to produce my animation because I was 100% guaranteed a camera, it was 100% reliable and all my photos were all stored on one camera.
Secondly, during the production with my animation I also came across some over problems apart from camera. To produce my animation I wanted to take the pictures in the studio at college, I wanted to do this because it has very good lighting. However, the studio wasn't always available for me to use as sometimes other people were in there either recording something or also other members of my media class were also producing their animation. This was an disadvantage as they some times wanted to use the area I was working in, wanted different lighting or using some of the equipment I was using. So, to avoid this I finished my animation at home. This benefited me a lot as the room I was using was always free and overall it was much easier to produce as I could use the room to my liking. In conclusion I had many difficulties but I found a solution for them, and managed to produce my animation to a good standard.